Orbit 'On Rails' Solved
Orbital Dogfight » Devlog
By solving Kepler's equations, using Newton's method for the eccentric anomaly, we can now construct orbits directly from their orbital elements! WoooHoooo! So hard. now its done and more game dev can continue. here are some orbits from the system: no physics forces are applied this is all on rails.
Get Orbital Dogfight
Download NowName your own price
Orbital Dogfight
Orbital Combat
Status | In development |
Author | Moga |
Genre | Action, Simulation |
Tags | 3D, Flight, hard, Space, Unity, Virtual Reality (VR), Zero Gravity |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Planet ProgressAug 15, 2023
- Orbital Dogfight ScopeMar 10, 2021
- PC VERSIONAug 22, 2020
- Orbital Dogfight PC VersionAug 22, 2020
- Orbit Prediction Solved (For real.. like Kerbal)Aug 03, 2020
- Orbital Dogfight Log 0009.3Aug 20, 2019
- Orbital Dogfight Log 0010Jun 26, 2019
- Orbital Dogfight Log 0009.2Jun 17, 2019
- Orbital Dogfight Log 0009.1Jun 12, 2019
Leave a comment
Log in with itch.io to leave a comment.