Orbital Dogfight Scope
Hello Orbital Dogfight Fans!
I just wanted to take moment to send out an update and let everyone where OD stands.
This dev log will show the first OD dev video ever uploaded as well as some of the later vids that are looking at the larger picture of the game. Send me comments and questions please. Your support is what makes the game anything at all. To the log:
SCOPE:
Orbital Dogfight is an obsession resulting from Kerbal Space Program and Elite Dangerous. The game, from inception, has aimed to marry the orbital mechanics of Kerbal with the vastness of Elite on a Virtual Reality core. The videos that follow are :
1) The first recording of OD gameplay.
2) The latest trailer (which is crap but shows the progression of mechanics)
3) The 'On rails' side of the game. You cant make a Kerbal Elite baby without orbital mechanics ON and OFF rails. Both side are now solved.
VIDEO 1
VIDEO 3 (on rails solar system.... orbits are set from true orbital elements
Files
Get Orbital Dogfight
Orbital Dogfight
Orbital Combat
Status | In development |
Author | Moga |
Genre | Action, Simulation |
Tags | 3D, Flight, hard, Space, Unity, Virtual Reality (VR), Zero Gravity |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Planet ProgressAug 15, 2023
- PC VERSIONAug 22, 2020
- Orbital Dogfight PC VersionAug 22, 2020
- Orbit Prediction Solved (For real.. like Kerbal)Aug 03, 2020
- Orbit 'On Rails' SolvedMar 31, 2020
- Orbital Dogfight Log 0009.3Aug 20, 2019
- Orbital Dogfight Log 0010Jun 26, 2019
- Orbital Dogfight Log 0009.2Jun 17, 2019
- Orbital Dogfight Log 0009.1Jun 12, 2019
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