Orbital Dogfight Update Release
Orbital Dogfight v2 is out with developer challenges:
1) Can you make it to orbit? (First person to orbit will make the Credits) Submit a screenshot.
2) Can you find and destroy the enemy base? (First person to destroy the base will make it to the Credits) Submit a screenshot.
Updates includes:
A larger play area: 100 km radius planet with test terrains (Check out the vlog that got cut short)
A larg asteroid ring that you can brave. If an asteroid is knocked off course the stability of the ring could be comprised.
New enemies: Orbiting missile platform.. watch out, and a small base with all three enemy weapon systems... can you kill it?
Improvements on the back-end to the origin controller, atmospheric shader, enemy scanning mechanics and more.
BREAKING CHANGES:
Finger colliders have been disabled so you can no longer 'push buttons' but they will be back soon. For now use voice commands, they are faster anyway.
VOICE COMMAND LIST: (Saying a voice command that is already toggled ON will toggle the function back OFF, visible on the overhead button panel: white is ON red is OFF)
Center Headset - The most important for VR. Will trigger after 3 seconds.
Brakes - Applied brake torque to your ship's wheels. Different then the air brakes on the right hand grip trigger
Cockpit Lights - toggles a light in the cockpit
Stability: Adds stability to your ship by adding torque to keep it pointed the direction it is already facing.
Hover: facing the horizon
Prograde: facing the direction of your ship's velocity
Retrograde: facing the opposite direction of your ship's velocity
Normal : facing perpendicular to the plane of your orbit (used for inclination change)
Anti Normal : facing perpendicular to the plane of your orbit (used for inclination change)
Radial : facing gravity
Anti Radial : facing away from gravity
Files
Get Orbital Dogfight
Orbital Dogfight
Orbital Combat
Status | In development |
Author | Moga |
Genre | Action, Simulation |
Tags | 3D, Flight, hard, Space, Unity, Virtual Reality (VR), Zero Gravity |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Planet ProgressAug 15, 2023
- Orbital Dogfight ScopeMar 10, 2021
- PC VERSIONAug 22, 2020
- Orbital Dogfight PC VersionAug 22, 2020
- Orbit Prediction Solved (For real.. like Kerbal)Aug 03, 2020
- Orbit 'On Rails' SolvedMar 31, 2020
- Orbital Dogfight Log 0009.3Aug 20, 2019
- Orbital Dogfight Log 0010Jun 26, 2019
- Orbital Dogfight Log 0009.2Jun 17, 2019
- Orbital Dogfight Log 0009.1Jun 12, 2019
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